![]() Kenny ran to his soundboard and tapped the word “treat” to answer her question. We’ve got a treat, or we’ve got some food,” the pet owner told him. “So, Kenny, today we’ve got two options for you, but you can only choose one. “Kenny the Talking Dog uses buttons to answer whether he wants food or a treat,” one video caption read. We are looking at other options to speed it up.Communicates another decision today! #talkingdog #dogsoftiktok #clever #fyp #foryou #foryoupage #cute #food #treat #happy ♬ original sound – The Talking Dog This is due to the audio system we are using in the program. We want the audio to play immediately on the button press, but it currently has a. The last item we are working to improve is the audio delay. ![]() Though I have worked through the entire project, my dad did the majority of the coding and my wife (senior at KPA) will be doing most of the training. The brains are an older Raspberry Pi running the python code we made. The box itself is made from poplar using laser-cut parts. It is to help with managing the tool so that the box can be turned off at night or when we are not able to provide the stimuli, like when company is over. Mode 4 is standby mode where none of the buttons work. The button will be pressed, then the human will provide the corresponding stimulus to help form the association. This is to allow faster training of a single button, to help the animal understand the meaning of each button. This will be trained first to make sure that the associations built in mode three are not ruined by re-associating the buttons with treats. ![]() This is to help train the animal to understand that when buttons are lit, they are in play, and when they are off, nothing happens. The human attending will give a treat each time the correct button is pressed. Only the button lit works and it says "good boy" when pressed. Mode 2 is simon says, where a random light lights up and the animal has to press the corresponding button. We are hoping that the radio will be self-reinforcing but have not yet tested it. The radio mode randomly selects a song installed on the pi. After a button is pressed, the humans will provide the corresponding activity. When a button is pressed, it plays the corresponding sound and then all of the buttons turn off for 5 seconds to prevent repeated presses. Mode 1 is standard mode, which is what it will be left on when unattended. If the blue and white buttons are pressed at the same time, it changes modes. When plugged in, the unit plays a welcome message and enters Mode 1. We spaced the buttons as far as is practical and used large arcade-style buttons so the animal can press them easily without breaking them. We made sure that the box height would support our 10 lb shih tzu mix as well as the other 30-60 lb dogs in our family. Since they can also see green and yellow, we placed those three colors next to each other to help the dog differentiate, and then put the two "neutral" colors on the edges since the physical location will allow the dog to identify the button. Knowing that dogs see blue better than most colors, we selected blue for the LED lights. We started by looking at dog and cat physiology. This is like the recordable buttons that have been trendy recently, but with the intent to stick to science-based training methods and not fall into personification of the animal through multi-word sentences or abstract concepts like "I love you." The intent is to provide the animals additional choice and control. When a light is lit, it indicates to the animal that the button is "in play." When a button is pressed, the box plays a human voice related to what the animal is asking for. ![]() The idea is to have buttons, lights, and sounds that the dog or cat can interact with. This project is not for sale, just sharing what we did. Here is an unlisted video showing it working and with audio explanation.
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